2024 Best marine division template hoi4 - my division template for arms against tyranny. playing as denmark and using this and i win like 95% of the battles unless they ahve 0 org. 0 comments. Best.

 
Logistics Company is incredibly good for high supply divisions. 6 Inf or Mountaineers: 2 Artillery: 1 Light TD or Heavy TD depending on resources available for their production. Then the supports you would want, but for sure Engi, Recon, Field Hospital. Works well in multiplayer even as a minor and very cheap.. Best marine division template hoi4

Thanks for all the input people! It's just I've been trying to master Japan in multiplayer, but with having very few resources and a fairly weak industry I'm finding it difficult to do well with them. Right now I use three templates 1. Being a marines 2. Just normal divisions I use for land battles and 3. Divisions used for port defense.In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game …The design abuses very unintuitive way of how game calculates armor and piercing value for divisions. The armor is calculated as 0.3 Highest + 0.7 Average armor. Piercing is 0.4 highest + 0.6 average. This means that adding one division of heavy TD adds almost the same amount of armor and piercing in 40 width division as for 20 width.Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. Due to the… With limitless possibilities to designing your …Armored Recon (Good for fighting in rough terrain) Engineer Company (Bonus to rough terrains) Heavy or Medium Flame Tank Company (Bonus to rough terrains and extra Armor) Artillery or AA (Extra soft attack is handy and AA does Piercing) Logistic Company (Less supply use, the better) Battalions: 4-5 Marines (For the division's overall org and HP)3 10 comments CowboyRonin • 1 yr. ago Easy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor.Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. Due to the… With limitless possibilities to designing your …Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine …For example, pre NSB, 14-4 was a good choice for both marines and mountaineers, despite its obsolescence as an infantry template. I used 14 mountaineers, 4 heavy SPG. While this template is out of date in NSB, the design philosophy still applies. That means, to match 25 width you may want something like 8 mountaineers, 3 heavy SPG.3 Apr 2023 ... Hearts of Iron 4: Best Division Templates · 15 21-Width Infantry: Good All Rounders · 14 15-Width Infantry: Desert Specialists · 13 10-Width ...What is your opinion to the best naval invasion template? Do I just use 7/2 with marines instead of regular infantry? What about the new naval tanks?Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ...Apr 26, 2023 · In this article, we’ll look through 5 of the strongest marine templates to use when you need to push the enemy out of the beachheads. It should also be noted that adding any non-marine or amphibious brigades to the division will negate the amphibious bonus innate to marines. Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines.Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead.Is the best Template: 1) 20width infantry because it has the highest org (because double the divisions on a tile compared to 40 width) View attachment 568733 2) 7_2 Infantry because it has more soft attack …TheMelnTeam • 4 mo. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ...The best combat widths are 10, 15, 18, 27 and 41-45 and I have maths to prove it. TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphs.Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.Gives good bonuses in forest and urban tiles which are common. Gives a small amount of armour which can be useful. Also light flamethrower tanks only use steel unlike arty and rocket arty support. They also improve as you research engineers which you would be doing anyway they can also serve as recon tanks savings on army exp and researching ...Military high command. Bottom row on the right of your political advisors, you can pick three of them. Poland has an expert for infantry, and an expert for cavalry. Cavalry divisions count as both infantry and cavalry, so they benefit from both of those advisors. +20% attack and +25% defense. 7-2 infantry is pretty standard. 7 inf and 2 arty.This is an updated hoi4 tutorial for millennium dawn divisions that will be useable in the new version for no step back hoi4. The old video is now completely...2 4 4 comments Nyito • 5 yr. ago I don't know what differences MTG or not would make; I've never played without it. That said, here's what I use for marines: 10/0 Foot marines, engineers, hospital. Same problems as attacking with pure infantry. Use them to create the beachhead and hold, follow up with actual land units ASAP.You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game …Generally, it is any infantry template with tanks in the division to bump armor and soft attack. They are good versus infantry that can't pierce you but around '42 the AI will put AA or AT in their divisions and destroy your space Marines. They get destroyed by literally any true tank divisions. It's a meme template that bleeds equipment.1 AcanthocephalaNo7095 • 2 yr. ago 10 width can't fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion.In this guide, you'll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a divisionheres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. with these templates you will win any hoi4 by blood alone battle you...Yes, adding super heavy TDs to infantry divisions is "best". But the rational answer is to add support anti tank companies to your infantry templates. You'll see the piercing difference is marginal compared to dedicated AT battalions, and uses fewer at guns too. What you want is for your infantry to be able to hold long enough against tanks so ...A lot of majors start with an 18w infantry division and minors start with a 12w infantry division, and I mostly just end up tacking support companies onto them until they looks …Let's say you're attacking into 7/2s with support art, with soft attack 174.3 and hard attack 15.7. There will be similar ratios for other divisions. Other choices will lead to similar conclusions. Soft Attack - 249.8 vs 308.3 (123%) Hard Attack - 117.65 vs 125.9 (107%) Defense - 80.8 vs 269.8.Tanks add armor to a division since the AI had no clue how to use tank destroyers or anything above a light tank, adding armor to a division negates a lot of soft attack and forces the AI to rely on Hard Attack which is usually very low. These templates are called Space Marines. You take standard or bicycle infantry and add an armor division to it.So you attack with tank divisions and defend with infantry divisions. Currently, 20 width pure infantry, with engineers (and maybe support AA and/or support artillery) is favored. The next update will alter the combat width mechanics, so the combat width aspect of division design will change. But expect the basics (marines for naval invasions ...The composition of each division is specified by its division template. Each ... As their name implies, amphibious tanks and Marines are best for the job ...If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago.For offense this one works for me as infantry and also marine: 9inf 3 art - supprt art, flame tank, light armor recon, engineer last slot depends on who you fight. If you are uk france and fight germany than maybe antitank or soviets and fight germany. If not rocket artillery. Offensive infantry is a meme.Easy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor.The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance.Best Marine Division Hoi4 - singskyey. Hoi4 Marine Template 2019. Hoi4 Paratroopers Vs Marines. Camp Lejeune, North Carolina - Two artillery Marines fire off a round in the direction indicated by the squad leaders participating in the 2nd Marine Division Infantry Rifle Squad Competition aboard Camp Lejeune, N.C., June 18, 2015. Small divisions are best for garrisons, lets you make more garrison divisions for the same manpower/equipment, and thus cover more ground. And since garrison order armies can be 72 divisions, you don't really need to worry about making too many. Just throw a rank 1 no trait general on them or something.The best marine template ? Alright so I've been playing Australia quite a bit in multiplayer games and as far I know the meta is to rush fighter 2's and make marine divisions but what are the best Marines I've tried experimenting with the support company's and the special forces research but I would like a vetran to help me decideAmphibious tank 1's are equal to light tank 2's. Amphibious 2's are equal to medium 1's. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Maby add in a few motorized arty for good measure. Romania also gets fighter 2s in most vanilla balance mods and supplies the majority of the Axis fuel. Marines are the most important division you contribute to the Axis early game. 14-4s or 11-6s. Engineers, support artillery,and logistics are mandatory. Rocket artillery, recon, and support AA are situational. After your fighter 2 rush research ...Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.14/4 inf/art. For support companies artillery, anti air artillery, engineer company and logistic company. 69 width motorized rocket artillery. 7 tanks, 2 SPG, 1 TD and 10 mot/mech with engineers, logistics, signal, recon, arty. Not sure if OP or not but as long as I don't cheap out on the tank design it works just fine in SP.I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ... MStrategist • 5 mo. ago. It is true that the ideal combat width is 25 for mountains, however, the game now allows for some flexibility on those numbers, making unorthodox templates (like the 33w tanks and 27w mountaineers) absolutely viable, if not even better than the original ones. Overall, the combat width is not as important as it used to ...Updated: 26 Apr 2023 6:01 am Top 5 best marine templates to take all the beaches and islands possible! BY: Jonathan L. In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war.I have seen, but have no personal experience with, a proposed 40 width Marine Division. 40 width is the minimum battle width I've seen on small islands, though 80 is the usual minimum. #7. Bernie_Wiseman Jul 13, 2016 @ 1:48am. add logistic -> fondamental for low supply. #8.I really really like 18 widths with: -armored recon w/high velocity barrel and high armor, for good piercing and giving armor. -flame tank with high armor, for bonuses to attack and giving armor to the template. -engineers, for digging in if needed. …5) Assign the division to a commander. 6) With the division selected, left-click the paradrop icon from the list of battleplan types that pop up. 7) Left-click on the airfield you stationed the Transport Aircraft at. (should be either yellow or blue striped to make it clear).For offense this one works for me as infantry and also marine: 9inf 3 art - supprt art, flame tank, light armor recon, engineer last slot depends on who you fight. If you are uk france and fight germany than maybe antitank or soviets and fight germany. If not rocket artillery. Offensive infantry is a meme.Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. I saw someone ask yesterday if special forces are even worth building yesterday and decided to make a template video showing how to build divisions that work for marines and paras while also pointing out why they are more powerful than ever after waking the tiger.HOI4 wiki on terrain width. You can see the various terrain widths in the table there. You can actually exceed the combat width by up to 16.5%. The penalty for doing so is: 2* (Excess width)/ (Combat width) As Germany you’re mostly …For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Tank destroyers are cheaper to build than tanks but if you have tons of regular tanks, just use whatever you have.Use a bit more XP to make your starting division a 20 width with just engineers (leave the recon if you'll have enough support equipment). Lastly, create an empty template with just 1 battalion of infantry in it. Train 101 units of the single battalion, deploy ASAP. Convert 23 of them to your 14-4 template and 24 of them to your 20 width template.In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses. Logistics Company is incredibly good for high supply divisions. 6 Inf or Mountaineers: 2 Artillery: 1 Light TD or Heavy TD depending on resources available for their production. Then the supports you would want, but for sure Engi, Recon, Field Hospital. Works well in multiplayer even as a minor and very cheap.A good template is fill the five support companies with Logistics, Medics, Armored Recon, and artillery of some kind. Then fill the rest of the division up to 60-wdith with Armored Infantry. You may need to play around with it a bit to make it exactly 60-wdith but 60-width is your friend. If you need more armor or want to include tanks in it ...The best marine template ? Alright so I've been playing Australia quite a bit in multiplayer games and as far I know the meta is to rush fighter 2's and make marine divisions but what are the best Marines I've tried experimenting with the support company's and the special forces research but I would like a vetran to help me decideArmored Recon (Good for fighting in rough terrain) Engineer Company (Bonus to rough terrains) Heavy or Medium Flame Tank Company (Bonus to rough terrains and extra Armor) Artillery or AA (Extra soft attack is handy and AA does Piercing) Logistic Company (Less supply use, the better) Battalions: 4-5 Marines (For the division's overall org and HP)The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4You can make a useable 20W tank division with just 3 tanks and 7 mobile infantry that has low supply use for Africa. That's going to befuddle the AI enough to roll over them. It's not the best though, and it won't do well against actual tank divisions. You can up the tank count till you hit 30W as you get more resources.Opt; aa, logi, art, Garrison; 5 infantry SC; eng. National Guard; 9 infantry SC; Recon, eng, art. Notes; 21w templates can be upgraded to 27w for late game. Heart army is meant to be scaled for occupation and coastal defense. Don't have nsb, can't attest to tank designer or flame units. Options are listed in my first pick order.As for marine templates. 40-42 width marines are better than 20 width because 40-42w divs will break coastal guards faster and hold easier when they land because of their bigger stats. Marines are the breakthough infantry division of water and should be made accordingly. So I'll make a 15/4, they are expensive but incredibly strong.Apr 22, 2023 · 21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. In the early terms of HOI4 marines weren't limited and they have better stats than normal infantry. So someone came up with the idea to combine a divisions full of marines with 1 tank batallion. That makes "super marines", thus the name "space marines" from warhammer 40k. Nowadays the term is used for divisions where infantry is mixed …I have seen, but have no personal experience with, a proposed 40 width Marine Division. 40 width is the minimum battle width I've seen on small islands, though 80 is the usual minimum. #7. Bernie_Wiseman Jul 13, 2016 @ 1:48am. add logistic -> fondamental for low supply. #8.Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game.I thought it was because of their mad bonuses on river crosses, marshes and amphibious assaults. Yes you can 7 marines 2 art. It's actually a pretty basic solid division …No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.May 12, 2020 · US Marine Division Template. I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this. The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...A lot of majors start with an 18w infantry division and minors start with a 12w infantry division, and I mostly just end up tacking support companies onto them until they looks …Sir this division is what happens when you try to division a division that is a Bad division. Nope, this was legitimately a template ISP used. You can see in in the video I linked, at around the 7:40 mark. I wouldn't think it's aggressively bad. I never use amtracs, so I don't know their stats.This is a tutorial video for the Millennium Dawn - Modern Day mod for Hearts of Iron 4. In this guide I cover different types of templates which will allow y...15 21-Width Infantry: Good All Rounders The standard, go-to template; this division is relatively low-cost, reliable, and performs well in most terrains, especially forest, and jungle. It works...Best marine division template hoi4

Oct 10, 2023 · Around 1940, you will have access to more technologies and troops, allowing you to create larger and more effective Marine division templates. Here is a recommended template for this stage of the game: Marines 3×3. Artillery x4. Support Companies: Engineers, Artillery, Anti-Air, Signal, Flame Tank. This 26-width battalion includes three ... . Best marine division template hoi4

best marine division template hoi4

I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ... The marine division above have a High Breaktrough and still keep 35% bonus. (So it will take a 15% penalty). Light tanks give less penalty and a good punch while making any coast defense without AT to regret not bringing a AA or AT themselves.May 30, 2019 · hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ... As for marine templates. 40-42 width marines are better than 20 width because 40-42w divs will break coastal guards faster and hold easier when they land because of their bigger stats. Marines are the breakthough infantry division of water and should be made accordingly. So I'll make a 15/4, they are expensive but incredibly strong.May 30, 2019 · hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ... The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.My basic infantry template would be 10 inf. btn. (20w) - Light Infantry. Or something like 14-4 inf/art with engineer support - Reg Infantry. Or 12-6 inf/art with engineers - Heavy Infantry. These are ust suggestions of course. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops.The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance.Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. A collection of all division templates and tank & …Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template around 1941/42, I don't really need that any sooner. Motorized: 10 motorized + support, again double if you're going for 40 width.In the early terms of HOI4 marines weren't limited and they have better stats than normal infantry. So someone came up with the idea to combine a divisions full of marines with 1 tank batallion. That makes "super marines", thus the name "space marines" from warhammer 40k. Nowadays the term is used for divisions where infantry is mixed …Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available.May 7, 2023 · The latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu... Jun 9, 2016 · I think a large marine division of around 40 width is good because how the terrain penalties works. You need alot of marines in your division if you wan't it to operate well if you wan't tanks and artillery in it. Marines can cross rivers better then mountainers are at fighting in mountains and they do very well fighting in marshes. Romania also gets fighter 2s in most vanilla balance mods and supplies the majority of the Axis fuel. Marines are the most important division you contribute to the Axis early game. 14-4s or 11-6s. Engineers, support artillery,and logistics are mandatory. Rocket artillery, recon, and support AA are situational. After your fighter 2 rush research ...Easy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor.This is a tutorial video for the Millennium Dawn - Modern Day mod for Hearts of Iron 4. In this guide I cover different types of templates which will allow y...Best Marine Division Hoi4 - singskyey. Hoi4 Marine Template 2019. Hoi4 Paratroopers Vs Marines. Camp Lejeune, North Carolina - Two artillery Marines fire off a round in the direction indicated by the squad leaders participating in the 2nd Marine Division Infantry Rifle Squad Competition aboard Camp Lejeune, N.C., June 18, 2015.1,897 ratings Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost A collection of all division templates and tank & aircraft designs for any minor and major nation. This guide is singleplayer oriented and for causal non-cheesy gameplay. 24 26 113 6 5 7 5 8 6 6 3 4 2 2 2 Award Favorite ShareExpose their reinforcements, destroying their lines! Even if you run SF dispersed for this, you're only losing 0.3 org by running engineer support company. This is the rare division where dispersed support gives a slightly larger benefit to soft attack. But only slightly (675 vs 694 base soft attack on '42 tech).14/4, 7/2, 9/3 good inf templates tanks either 30 or 42 with keep org over 30. Sweaty_Slide • 13 hr. ago. If is single player, then 10 width Infantry for Garry, one horse for suppressing resistance, 20 width infantry with engineer as frontline holding troops and 3 infantry 3 arty for attacking, tanks u can have to fun with just make sure is ...Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.Space marines are a banned strategy where a leg infantry template is given 1 heavy tank, heavy tank destroyer, or heavy SPG to give it armor. Often a single heavy 2 will give an infantry 30-40 armor, enough to overcome the piercing of infantry battalions not specialized in anti-tank. And they are very cheap.Nov 8, 2022 · Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. Aug 5, 2018 · with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template... May 14, 2019 · Each division has a division template. Here is an example of a 7 Infantry – 2 Artilery division template: Reset-> Reset the edits you’ve made but haven’t saved. Duplicate-> Create another division template just like this one without spending army experience, useful if you want to make a new division template while still keeping this one. Template for a good marine division without man the guns (HOI4) Hey guys, can someone suggest me a good marine division for naval invasions? I am currently trying …Template 4.1: The 40 width "13/7" heavy tank division. If there's a 1-size-fits-all "outline" for (MP) tanks, this is it. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles.Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you!Best. AtomicRetard • 2 yr. ago. Defensive Infantry. 10-0 infantry. Default infantry template. 7-2 infantry. These are also line holders like 10-0. Only good if you don't need the tungsten for medium tanks and have extra research to keep up with the artillery tree. Otherwise in comparison to 10-0 they will inflict more damage on attacking AI ...Best Marine Division Hoi4 - singskyey. Hoi4 Marine Template 2019. Hoi4 Paratroopers Vs Marines. Camp Lejeune, North Carolina - Two artillery Marines fire off a round in the direction indicated by the squad leaders participating in the 2nd Marine Division Infantry Rifle Squad Competition aboard Camp Lejeune, N.C., June 18, 2015.7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of:In this guide, you'll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a divisionGood for shock troops, but if you want a good one to mass produce that still has a lot of firepower, do 9 infantry, 2 atrillery, one anti air, with support engineers, support artillery, and support anti air. Yes, pretty good. But it can be better. Add infantry until 42 width and slap a good old anti air support.No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery...Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery...A good template is fill the five support companies with Logistics, Medics, Armored Recon, and artillery of some kind. Then fill the rest of the division up to 60-wdith with Armored Infantry. You may need to play around with it a bit to make it exactly 60-wdith but 60-width is your friend. If you need more armor or want to include tanks in it ...This is a tutorial video for the Millennium Dawn - Modern Day mod for Hearts of Iron 4. In this guide I cover different types of templates which will allow y...Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ...I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ... This guide provides the context of the US military forces of divisions' participation and movement in three theaters: Europe, Mediterranean, and Pacific. This guide is meant to guide the players like me to manage each US division in its place historically. Each division has its significant role, history, and movement during World War II.The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.Is the best Template: 1) 20width infantry because it has the highest org (because double the divisions on a tile compared to 40 width) View attachment 568733 2) 7_2 Infantry because it has more soft attack …If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.The issue is that there are two types of damage in HoI - organization and Hitpoints. Hitpoint damage basically means that you receive direct equipment damage that needs to be replaced. The problem is that infantry battalions have 25 hitpoints (20 for elite units like marines) some other units like artillery have only 0.6 hitpoints.1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template.You can make a useable 20W tank division with just 3 tanks and 7 mobile infantry that has low supply use for Africa. That's going to befuddle the AI enough to roll over them. It's not the best though, and it won't do well against actual tank divisions. You can up the tank count till you hit 30W as you get more resources.. Fat granny nudists